So yeah, I haven’t posted anything new recently. Thank college and exams for that. Final exams for the spring semester start this week, so I’m busy studying and finishing up the assignments that my professors decided to add on just to make our lives that much harder. My two CS classes both (independently) decided that we should get an extra assignment, so I’ve been clamoring to finish up both of those early so that I still have time to study for exams. (My last assignment is due the day before my first exam…) Once these next 10 days are over though, I’ll be done until September. That means there will be much more activity on this front.
On the ASCII3D front – there’s nothing much going on to note. I tried to implement a simple particle system at one point, then scratched the code I had written in favor of spending a good 3-4 hours at some point designing the system before implementing it. Many of the features that will be implemented from this point on will be open to scripting, making the design of the engine code/API that much more complicated (to make everything customizable by scripting at some point). On a better note though – I might have recruited two of my friends to assist in the development of ASCII3D (one for the coding and backend, one for helping with developing the scripting system). That should make for a bit more progress if they help me out some.
I’m looking foward to working more on this project – I hope you guys are looking forward to seeing more pictures and demos (and possibly something “playable”!).







Recent Comments