Here’s a conglomeration of all of my various (noteworthy) software projects, past and present.
ASCII3D

A first look at my engine 3D-ifying a roguetype map
This is the current project I’m working on. ASCII3D is a graphical engine/game engine (that might turn into a game from me as well) based around Squidi’s idea of taking the typical roguetype ASCII-based maps and graphics and using a bunch of tricks and techniques to give the world a 3D perspective. More detailed background information can be found in my original post about ASCII3D. I’m still in the very beginning stages – I’m still working out some bugs with updating the perspective and viewport based on changes in camera position, but 1/4 of the time, it does everything correctly. I’ll update this with more info and pretty pictures as soon as my code starts being agreeable.
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